that's normal. GW uses 2D sprites for objects far away, and will attempt to "blend" them back into 3D objects as you get closer. however, this transition isn't always smooth or unnoticeable, especially for higher end computers with large monitors.
that's normal. GW uses 2D sprites for objects far away, and will attempt to "blend" them back into 3D objects as you get closer. however, this transition isn't always smooth or unnoticeable, especially for higher end computers with large monitors.
Yeah I'm not getting 2D sprites at all. Just nothing and then 3D objects.
you could try deleting the gw.dat file and running the "-image" parameter to rebuild it and thereby eliminate any possible data corruption, which could be the cause of the problem.
you could try deleting the gw.dat file and running the "-image" parameter to rebuild it and thereby eliminate any possible data corruption, which could be the cause of the problem.